Plant Growth

From Player's Handbook, page 266.

Description
3rd-level transmutation


 * Casting Time: 1 action or 8 hours
 * Range: 150 feet
 * Components: V, S
 * Duration: Instantaneous

This spell channels vitality into plants within a specific area. There are two possible uses for the spell, granting either immediate or long-term benefits.

If you cast this spell using 1 action, choose a point within range. All normal plants in a 100-foot radius centered on that point become thick and overgrown. A creature moving through the area must spend 4 feet of movement for every 1 foot it moves.

You can exclude one or more areas of any size within the spell's area from being affected.

If you cast this spell over 8 hours, you enrich the land. All plants in a half-mile radius centered on a point within range become enriched for 1 year. The plants yield twice the normal amount of food when harvested.

Learned By

 * Classes: Bard, Druid, Ranger
 * Subclasses: Cleric (Nature Domain), Druid (Circle of the Land (Forest)), Druid (Circle of Wildfire), Paladin (Oath of the Ancients), Warlock (The Archfey)
 * Backgrounds: Golgari Agent, Selesnya Initiate