Finger of Death

From Player's Handbook, page 241.

Description
7th-level necromancy


 * Casting Time: 1 action
 * Range: 60 feet
 * Components: V, S
 * Duration: Instantaneous

You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one.

A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.

Learned By

 * Classes: Sorcerer, Warlock, Wizard
 * Subclasses: Cleric (Arcana Domain)