Pyrotechnics

From Xanathar's Guide to Everything, page 163; and Elemental Evil Player's Companion, page 21.

Description
2nd-level transmutation


 * Casting Time: 1 action
 * Range: 60 feet
 * Components: V, S
 * Duration: Instantaneous

Choose an area of nonmagical flame that you can see and that fits within a 5-foot cube within range. You can extinguish the fire in that area, and you create either fireworks or smoke when you do so.


 * Fireworks: The target explodes with a dazzling display of colors. Each creature within 10 feet of the target must succeed on a Constitution saving throw or become blinded until the end of your next turn.
 * Smoke: Thick black smoke spreads out from the target in a 20-foot radius, moving around corners. The area of the smoke is heavily obscured. The smoke persists for 1 minute or until a strong wind disperses it.

Learned By

 * Classes: Artificer, Bard, Sorcerer, Wizard
 * Subclasses: Fighter (Eldritch Knight), Rogue (Arcane Trickster), Sorcerer (Clockwork Soul)