Conjure Knowbot

From [ /7/74/UA07_-_Modern_Magic.pdf Unearthed Arcana: Modern Magic].

Description
4th-level conjuration (technomagic)


 * Casting Time: 1 action
 * Range: Touch
 * Components: V, S
 * Duration: 10 minutes

You touch a single computerized device or computer system to conjure a knowbot — a partially sentient piece of software imprinted with vestiges of your own skills and computer abilities. For the duration of the spell, you can use a bonus action to have the knowbot execute a computer-related task that would normally require an action. The knowbot makes Intelligence ability checks using your ability score and proficiency bonuses (including your proficiency with hacking tools, if applicable).

You have a limited telepathic bond with the knowbot, out to a range of 500 feet from the device or system where the knowbot was conjured. If you move beyond this range, the knowbot disappears in 2d4 rounds, as if the duration of the spell had expired. Moving within range again immediately reestablishes the bond.

The knowbot is bound to the system in which it was created, and it stays there until it is dismissed or the spell's duration expires.

At Higher Levels: When you cast this spell using a spell slot of 5th level or higher, the spell's duration increases to 1 hour. Additionally, your telepathic bond with the knowbot is effective out to a range of 1,000 feet, and if you leave the range of the bond, the knowbot continues performing its last directed task until the spell expires.

Learned By

 * Classes: Sorcerer, Warlock, Wizard
 * Subclasses: Fighter (Eldritch Knight), Rogue (Arcane Trickster), Warlock (The Ghost in the Machine)