Kor

From Plane Shift: Zendikar, page 10.

Traits
Kor are athletic climbers, known for their use of rope to swing and climb through the dizzying vertical terrain of Zendikar. Your kor character has these traits.


 * Ability Score Increase: Your Dexterity score increases by 2, and your Wisdom score increases by 1.
 * Age: Kor mature at the same rate as humans and live about as long.
 * Alignment: Most kor are lawful good, with a strong dedication to community and the traditions of their ancestors.
 * Size: Kor average nearly 6 feet tall, but are much lighter and more slender than humans. Your size is Medium.
 * Speed: Your base walking speed is 30 feet. You also have a climbing speed of 30 feet as long as you are not encumbered or wearing heavy armor.
 * Kor Climbing: You have proficiency in the Athletics and Acrobatics skills.
 * Lucky: When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
 * Brave: You have advantage on saving throws against being frightened.
 * Languages: You can speak, read, and write Common, and communicate in the silent speech of the Kor.