Gate Warden

From [Himages/2/29/UA2022-WondersoftheMultiverse.pdf Unearthed Arcana: Wonders of the Multiverse].

Overview
You spent a significant amount of time somewhere influenced by a portal to another plane of existence or by intense planar forces. You're accustomed to experiences that would leave others reeling in terror or enraptured by otherworldly beauty, and you're as comfortable dealing with fiends and celestials as you are with vendors in town.


 * Skills: Persuasion, Survival
 * Languages: Two of your choice (Abyssal, Celestial, or Infernal recommended)
 * Equipment: A ring of keys to unknown locks, a blank book, an ink pen or quill, a bottle of black ink, a set of traveler's clothes, and a pouch containing 10 gp

Feature: Planar Infusion
Living someplace steeped in the energy of the planes, you gain the Scion of the Outer Planes feat.

In addition, you know where to find free, modest lodging and food in the community you grew up in.

Building a Gate Warden Character
Those who dwell for any extended time near a permanent portal to another plane absorb the essence radiating from the realm beyond. This creates similarities in behaviors and even physical appearances that mark someone as influenced by a particular plane.

Suggested Characteristics. The influence of an Outer Plane shapes your perspective. The Gate Warden Personality Traits table suggests various traits you might adopt for your character.

Gate Warden Trinkets. When you make your character, you can roll once on the Gate Warden Trinkets table, instead of on the Trinkets table in the Player's Handbook, for your starting trinket.

Bonus Feats
If the DM decides to allow any of the backgrounds in this section, all characters in the campaign gain access to a bonus feat. If you select one of these backgrounds, you gain the bonus feat specified in that background. If the background you choose doesn't provide a feat, you gain a bonus feat of your choice from the following list (a parenthesis tells you where to find the feat):


 * Scion of Elemental Air (Unearthed Arcana)
 * Scion of Elemental Earth (Unearthed Arcana)
 * Scion of Elemental Fire (Unearthed Arcana)
 * Scion of Elemental Water (Unearthed Arcana)
 * Skilled (Player's Handbook)
 * Tough (Player's Handbook)