Sapping Sting

From Explorer's Guide to Wildemount, page 189.

Description
Necromancy cantrip


 * Casting Time: 1 action
 * Range: 30 feet
 * Components: V, S
 * Duration: Instantaneous

You sap the vitality of one creature you can see in range. The target must succeed on a Constitution saving throw or take 1d4 necrotic damage and fall prone.

This spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).

Learned By

 * Subclasses: Wizard (Chronurgy Magic), Wizard (Graviturgy Magic)