Shatter

From Player's Handbook, page 275.

Description
2nd-level evocation


 * Casting Time: 1 action
 * Range: 60 feet
 * Components: V, S, M (a chip of mica)
 * Duration: Instantaneous

A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw.

A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.

At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.

Learned By

 * Classes: Bard, Sorcerer, Warlock, Wizard
 * Subclasses: Artificer (Armorer), Artificer (Artillerist), Cleric (Tempest Domain), Cleric (Zeal Domain), Fighter (Eldritch Knight), Monk (Way of the Four Elements), Rogue (Arcane Trickster)
 * Backgrounds: Gruul Anarch