Catapult

From Xanathar's Guide to Everything, page 150; and Elemental Evil Player's Companion, page 15.

Description
1st-level transmutation


 * Casting Time: 1 action
 * Range: 60 feet
 * Components: S
 * Duration: Instantaneous

Choose one object weighing 1 to 5 pounds within range that isn't being worn or carried. The object flies in a straight line up to 90 feet in a direction you choose before falling to the ground, stopping early if it impacts against a solid surface. If the object would strike a creature, that creature must make a Dexterity saving throw. On a failed save, the object strikes the target and stops moving. When the object strikes something, the object and what it strikes each take 3d8 bludgeoning damage.

At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the maximum weight of objects that you can target with this spell increases by 5 pounds, and the damage increases by 1d8, for each slot level above 1st.

Learned By

 * Classes: Artificer, Sorcerer, Wizard
 * Subclasses: Fighter (Eldritch Knight), Rogue (Arcane Trickster), Sorcerer (Clockwork Soul)
 * Feats: Artificer Initiate, Magic Initiate, Strixhaven Initiate