Kor



From Plane Shift: Zendikar, page 10.

Traits
Kor are athletic climbers, known for their use of rope to swing and climb through the dizzying vertical terrain of Zendikar. Your kor character has these traits.

Ability Score Increase. Your Dexterity score increases by 2, and your Wisdom score increases by 1.

Age. Kor mature at the same rate as humans and live about as long.

Alignment. Most kor are lawful good, with a strong dedication to community and the traditions of their ancestors.

Size. Kor average nearly 6 feet tall, but are much lighter and more slender than humans. Your size is Medium.

Speed. Your base walking speed is 30 feet. You also have a climbing speed of 30 feet as long as you are not encumbered or wearing heavy armor.

Kor Climbing. You have proficiency in the Athletics and Acrobatics skills.

Lucky. When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.

Brave. You have advantage on saving throws against being frightened.

Languages. You can speak, read, and write Common, and communicate in the silent speech of the Kor.