Continual Flame

From Player's Handbook, page 227.

Description
2nd-level evocation


 * Casting Time: 1 action
 * Range: Touch
 * Components: V, S, M (ruby dust worth 50 gp, which the spell consumes)
 * Duration: Until dispelled

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.

Learned By

 * Classes: Artificer, Cleric, Druid (OCF), Wizard
 * Subclasses: Fighter (Eldritch Knight), Rogue (Arcane Trickster), Sorcerer (Divine Soul)