Control Flames

From Elemental Evil Player's Companion, page 16; and Xanathar's Guide to Everything, page 152.

Description
Transmutation cantrip


 * Casting Time: 1 action
 * Range: 60 feet
 * Components: S
 * Duration: 1 hour

You choose nonmagical flame that you can see within range and that fits within a 5-foot cube. You affect it in one of the following ways:
 * You instantaneously expand the flame 5 feet in one direction, provided that wood or other fuel is present in the new location.
 * You instantaneously extinguish the flames within the cube.
 * You double or halve the area of bright light and dim light cast by the flame, change its color, or both. The change lasts for 1 hour.
 * You cause simple shapes — such as the vague form of a creature, an inanimate object, or a location — to appear within the flames and animate as you like. The shapes last for 1 hour.

If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.

Learned By

 * Classes: Druid, Sorcerer, Wizard
 * Subclasses: Cleric (Arcana Domain), Cleric (Nature Domain), Cleric (Strength Domain), Fighter (Eldritch Knight), Rogue (Arcane Trickster)
 * Fighting Styles: Druidic Warrior
 * Races: Aereni (High) Elf, Blue Merfolk, Emeria (Wind) Creed Merfolk, Green Merfolk, Grugach, Half-elf (High Elf Descent), High Elf, Ula (Water) Creed Merfolk, Vahadar Elf, Valenar (Wood) Elf
 * Feats: Aberrant Dragonmark, Magic Initiate, Wood Elf Magic